Computer graphics can be broadly categorized into two main types, each with its own unique characteristics and applications:
Interactive Computer Graphics:
Definition: A form of computer graphics that allows users to directly interact with and manipulate the visual elements in real-time. This interaction typically involves user input devices like keyboards, mice, joysticks, or even touchscreens.
Key characteristics:
- Real-time responsiveness: The graphics react and update dynamically based on user input, creating an immersive and engaging experience.
- User control: Users have the ability to change camera angles, navigate through virtual environments, and manipulate objects within the scene.
- Variety of applications: Interactive graphics are used in a wide range of fields, including video games, virtual reality (VR), augmented reality (AR), computer-aided design (CAD), medical imaging, and scientific visualization.
Non-Interactive Computer Graphics:
Definition: A form of computer graphics where the visual elements are pre-rendered and cannot be changed by the user. The final image or animation is created beforehand and presented to the user in a static format.
Key characteristics:
- Pre-rendered output: The images or animations are already created and cannot be manipulated in real-time.
- Focus on high quality: Non-interactive graphics often prioritize realistic and visually stunning visuals, utilizing techniques like ray tracing and advanced lighting effects.
- Broad range of applications: This type of graphics is commonly used in movies, TV shows, animations, images for websites and apps, and print media.
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